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Jul 07, 2016. ESRI Default Marker Version 7.027 2006 font (Font family name: ESRI Default Marker; Font style name: Regular), 172 characters in total. Character distribution range:Basic Latin,Latin-1 Supplement.
As a developer, you work with a lot of text resources: the source code in the editor, search results, debugger information, console input and output, and so on. Colors and font styles are used to format this text and help you better understand it at a glance.
PyCharm uses color schemes that define the preferred colors and fonts.
You can use a predefined color scheme or customize it to your liking. It is also possible to share schemes.
Select a color scheme
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme.
- Use the Scheme list to select a color scheme.
By default, there are the following predefined color schemes:
- Classic Light: the classic light color scheme designed for the macOS Light and Windows 10 Light themes
- Darcula: color scheme designed for the Darcula theme
- High contrast: color scheme designed for users with sight deficiency (the High contrast theme).
- IntelliJ Light: color scheme designed for the IntelliJ Light theme
If you install a plugin with a color scheme, that scheme will be added to the list of predefined schemes. For more information, see Share color schemes.
Customize a color scheme
You can customize a predefined color scheme, but it is recommended to create a duplicate for your custom color and font settings:
Duplicate a color scheme
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme.
- Select a color scheme, click , and then click Duplicate.
- (Optional) To rename your custom scheme, click and select Rename.
Predefined color schemes are listed in bold font. If you customize a predefined color scheme, it will be displayed in blue. To restore a predefined color scheme to default settings, click and select Restore Defaults. You cannot remove predefined color schemes.
To define color and font settings, expand the Editor | Color Scheme node . The settings are separated into sections. For example, the General section defines basic editor colors, such as the gutter, line numbers, errors, warnings, popups, hints, and so on. The Language Defaults section contains common syntax highlighting settings, which are applied to all supported programming languages by default. In most cases, it is sufficient to configure Language Defaults and make adjustments for specific languages if necessary. To change inherited color settings for an element, clear the Inherit values from checkbox.
Semantic highlighting
By default, the color scheme defines syntax highlighting for reserved words and other symbols in your source code: operators, keywords, suggestions, string literals, and so on. If you have a function or method with many parameters and local variables, it may be hard to distinguish them from one another at a glance. You can use semantic highlighting to assign a different color to each parameter and local variable.
Enable semantic highlighting
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme | Language Defaults | Semantic highlighting.
- Select the Semantic highlighting checkbox and customize the color ranges if necessary.
This will enable semantic highlighting for all languages that inherit this setting from Language Defaults. To enable it for a specific language instead, for example, Python, go to Editor | Color Scheme | Python | Semantic highlighting , clear the Inherit values from checkbox, and select the Semantic highlighting checkbox.
Share color schemes
If you are used to a specific color scheme, you can export it from one installation and import it to another one. You can also share color schemes with other developers.
PyCharm can save your color scheme settings as an XML file with the .icls extension. You can then import the file to another installation.
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme.
- From the Scheme list, select a color scheme, click , then click Export and select IntelliJ IDEA color scheme (.icls).
- Specify the name and location of the file and save it.
The plugin can be uploaded to the plugin repository for others to install. This format has several benefits over an XML file, including metadata, feedback, download statistics, and versioning (when you upload a new version of the plugin, users will be notified about it).
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme.
- From the Scheme list, select a color scheme, click , then click Export and select Color scheme plugin .jar.
- In the Create Color Scheme Plugin dialog, specify the version details and vendor information. Then click OK.
When you install a plugin with a color scheme, that scheme will be added to the list of predefined schemes.
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme.
- From the Scheme list, select a color scheme, click , then click Import Scheme.
Fonts
To customize the default font, open the Editor | Font page of the Settings/PreferencesCtrl+Alt+S. This font is used and inherited in all color schemes by default.
Customize the color scheme font
You can set a different font for your current scheme.
This is not recommended if you are planning to share your scheme or use it on other platforms, which may not support the selected font. In such cases, use the default global font settings.
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme | Color Scheme Font.
- Select the Use color scheme font instead of the default checkbox.
Customize the console font
By default, text in the console uses the same font as the color scheme. To use a different font in the console:
- In the Settings/Preferences dialog Ctrl+Alt+S, select Editor | Color Scheme | Console Font.
- Select the Use console font instead of the default M1 milliohm meter manual. checkbox.
Productivity tips
See the color scheme settings for the current symbol
- Put the caret at the necessary symbol, press Ctrl+Shift+A, find the Jump to Colors and Fonts action, and execute it.
This will open the relevant color scheme settings for the symbol under the caret.
See which fonts are currently used in the editor
- Press Ctrl+Shift+A and start typing a query, for example, Show Font.
- From the list, select the Show Fonts Used by Editor action and press Enter to execute it.This will open the Fonts Used by Editor dialog with a list of fonts.
Both the Jump to Colors and Fonts and the Show Fonts Used by Editor actions do not have a default shortcut. To assign a shortcut for an action, select it in the Find Action popup and press Alt+Enter.
The Style Manager is the place where users can manage and creategeneric symbols and color ramps to be used in several QGIS projects. You canopen that modeless dialog:
- with the Style Manager button of the Project toolbar;
- from the Settings ‣StyleManager… menu;
- or from a vector Layer Properties ‣ Symbology tab (using theStyle Manager button in a symbol property dialog).
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The dialog allows you to:
- create, edit and remove symbols and color ramps;
- organize symbols and color ramps in custom groups;
- export and import symbols and color ramps.
The Style Manager dialog displays in its center a frame withpreviewed items organized into tabs:
- All for a complete collection of point, linear and surface symbols as thefollowing items allow only to display a single item group;
- Marker for point symbols;
- Line for linear symbols;
- Fill for surface symbols;
- and Color ramp
For each family of items, you can organize the elements into different categories,listed in the panel on the left:
- Favorites: displayed by default when configuring an item, it shows aset of default symbols and color ramps you can extend;
- All: listing all the installed symbols and color ramps;
- Tags: shows a list of labels you can use to identify the items.A symbol or color ramp can be tagged more than once. Select a tag in the listand you’ll see the items that belong to it for each type of item.To create a new tag you could later attach to symbols or color ramps, use theAdd Tag… button or select the Add Tag…from any tag contextual menu;
- Smart Group: a smart group dynamically fetches its symbols according toconditions set (see eg, figure_smart_group). Click the Add Smart Group…button to create smart groups. The dialog box allows you to enter an expressionto filter the items to select (has a particular tag, have a string in its name,etc.). Any symbol or color ramp that satisfies the entered condition(s) isautomatically added to the smart group.
Tags and smart groups are not mutually exclusive: they are simply two differentways to organize your symbols and color ramps.Unlike the smart groups that automatically fetch their belonged items based onthe input constraints, tags are filled by the user. To edit any of those categories,you can either:
- select the items, right-click and choose Add to Tag ‣and then select the tag name or create a new tag;
- select the tag and press Modify group… ‣ Attach Selected Tagto Symbols. A checkbox appears near each item to help you selector deselect it. When selection is finished, press Modify group… ‣Finish Tagging.
- select the smart group, press Modify group… ‣ Edit smart group…and configure a new set of constraints in the Smart Group Editor dialog.This option is also available in the contextual menu of the smart group.
To remove a tag or a smart group, right-click on it and select the Remove button. Note that this does not delete the items grouped in thecategory.
As seen earlier, symbols and color ramps are listed under different tabs whosecontents depend on the active category (tag, smart group, favorites…). For eachtype of symbols (Marker , Line or Fill) and color ramp, when the tab isenabled, you can:
- Add new items: press the Add item button and configure theitem following symbols or color rampsbuilder description.
- Modify an existing item: select an item and press Edit itembutton and configure as mentioned above.
- Delete existing items: to delete a symbol you no longer need, select it and clickRemove item (also available through right-click).The symbol will be deleted from the local symbols database.
Right-clicking over a selection of items also allows you to:
- Add to Favorites;
- Remove from Favorites;
- Add to Tag ‣ and select the appropriate tag or create a new one to use;
- Clear Tags: detaching the symbols from any tag;
- Remove Item(s);
- Edit Item: applies to the item you right-click over;
- Export Selected Symbol(s) as PNG… (not available with color ramps);
- Export Selected Symbol(s) as SVG… (not available with color ramps);
The Import/Export tool, at the left bottom of the StyleManager dialog, offers options to easily share symbols and color ramps withothers. These options are also available through right-click over the items.
You can export a set of items to an
.XML
file:- Expand the Import/Export drop-down menu and selectExport Item(s)…
- Choose the symbols and color ramps you’d like to integrate. Symbol selectioncan be done with the mouse or using a tag or group previously set.
- Press Export when ready. You’ll be prompted to indicate the destinationof the saved file. The XML format generates a single file containing all theselected symbols. This file can then be imported in another user’s style library.
When symbols are selected, you can also export them to
.PNG
or .SVG
.Exporting to .PNG
or .SVG
(both not available for color ramp symbols)creates a file for each selected symbol in a given folder. The SVG folder can beadded to the SVG paths in Settings ‣ Options ‣System menu of another user, allowing him direct access to all these symbols.You can extend your symbols library by importing new symbols:
- Expand the Import/Export drop-down menu and selectImport Item(s) at the left bottom of the dialog.
- In the new dialog, indicate the source of the symbols (it can be an
.xml
file on the disk or a url). - Set whether to Add to favorites the items to import.
- Check Do not import embedded tags to avoid the importof tags associated to the items being imported.
- Give the name of any Additional tag(s) to apply to the new items.
- Select from the preview the items you want to add to your library.
- And press Import.
The Color ramp tab in the Style Manager dialog helps you previewdifferent color ramps based on the category selected in the left panel.
To create a custom color ramp, activate the Color ramp tab and click theAdd item button. The button reveals a drop-down list tochoose the ramp type:
- Gradient: given a start and end colors, generate a color ramp whichcan be continuous or discrete. With double-clicking the ramp preview, youcan add as many intermediate color stops as you want.
Example of custom gradient color ramp with multiple stops¶
- Color presets: allows to create a color ramp consisting of a list ofcolors selected by the user;
- Random: creates a random set of colors based on range of values forHue, Saturation, Value and Opacityand a number of colors (Classes);
- Catalog: ColorBrewer: a set of predefined discrete color gradientsyou can customize the number of colors in the ramp;
- or Catalog: cpt-city: an access to a whole catalog of color gradients tolocally save as standard gradient. The cpt-city option opens a newdialog with hundreds of themes included ‘out of the box’.
Tip
Easily adjust the color stops of the gradient color ramp
Double-clicking the ramp preview or drag-and-drop a color from the color spot ontothe ramp preview adds a new color stop. Each color stop can be tweaked using theColor Selector widgets or by plotting each of its parameters. You can alsoreposition it using the mouse, the arrow keys (combine with Shift key fora larger move) or the Relative position spinbox. Pressing Deletestop as well as DEL key removes the selected color stop.
The Symbol selector is the main dialog to design a symbol.You can create or edit Marker, Line or Fill Symbols.
Two main components structure the symbol selector dialog:
- the symbol tree, showing symbol layers that are combined afterwards to shape anew global symbol
- and settings to configure the selected symbol layer in the tree.
A symbol can consist of several Symbol layers. The symbol tree showsthe overlay of these symbol layers that are combined afterwards to shape anew global symbol. Besides, a dynamic symbol representation is updated as soon assymbol properties change.
A set of tools is available to manage the symbol tree items and according to thelevel selected, you’ll get enabled different tools at the bottom of the dialog to:
- add new symbol layer: you can stack as many symbols as you want
- remove the selected symbol layer
- lock colors of symbol layer: a locked color stays unchanged whenuser changes the color at the global (or upper) symbol level
- duplicate a (group of) symbol layer(s)
- move up or down the symbol layer
When a symbol layer is selected in the tree, you can also:
- control its visibility with the Enable layer option.Disabled symbol layers are not drawn, but are saved and can be enabled at alater stage. This makes it easier to customize parts of the symbol based onthe feature attributes or to tweak symbol appearance without having tototally delete a symbol layer;
- apply rendering effects using the Draw effects button.
In QGIS, configuring a symbol is done in two steps: the symbol and then thesymbol layer.
At the top level of the tree, it depends on the layer geometry and can be ofMarker, Line or Fill type. Each symbol can embed one ormore symbols (including, of any other type) or symbol layers.
You can setup some parameters that apply to the global symbol:
- Unit: it can be Millimeter, Points, Pixels,Meters at Scale, Map unit or Inches
- Transparency
- Color: when this parameter is changed by the user, its value isechoed to all unlocked sub-symbols color
- Size and Rotation for marker symbols
- Width for line symbols
Note
The Data-defined override button beside the last layer-relatedparameters is inactive when setting the symbol from the Style manager dialog.When the symbol is connected to a map layer, this button helps you createproportional or multivariate analysis rendering.
The symbols used at this level are items you can pick from the symbolslibrary. Available symbols of the corresponding typeare shown and, through the editable drop-down list just above, can be filteredby free-form text or by categories.You can also update the list of symbols using theStyle Manager button and open the eponym dialog. There,you can use any capabilities as exposed in The Style Manager section.
The symbols are displayed either:
- in an icon list (with thumbnail, name and associated tags) using theList View button below the frame;
- or as icon preview using the Icon View button.
Press the Save Symbol button to add any symbol being edited to the symbolslibrary. With the Advanced option, you can:
- set the symbol levels: defining the way symbol layers are connected toeach other in the map canvas (see Symbol levels for more information)
- and for line and fill symbols, clip features to canvas extent.
Tip
Note that once you have set the size in the lower levels of theSymbol layers dialog, the size of the whole symbol can be changedwith the Size (for marker symbols) or the Width (forline symbols) menu in the first level again. The size of the lower levelschanges accordingly, while the size ratio is maintained.
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At a lower level of the tree, you can customize the symbol layers. The availablesymbol layer types depend on the upper symbol type. You can apply on the symbollayer paint effects to enhance its rendering.
Because describing all the options of all the symbol layer types would not bepossible, only particular and significant ones are mentioned below.
Some common options and widgets are available to build a symbol layer,regardless it’s of marker, line or fill sub-type:
- the color selector widget to ease color manipulation
- Units: it can be Millimeter, Points, Pixels,Meters at Scale, Map unit or Inches
- the data-defined override widget near almost all options,extending capabilities of customizing each symbol (see Data defined override setup formore information)
Note
While the description below assumes that the symbol layer type is bound to thefeature geometry, keep in mind that you can embed symbol layers in each others.In that case, the lower level symbol layer parameter (placement, offset…)might be bound to the upper-level symbol, and not to the feature geometryitself.
Appropriate for point geometry features, marker symbols have severalSymbol layer types:
- Simple marker (default);
- Ellipse marker: a simple marker symbol layer, with customizable width andheight;
- Filled marker: similar to the simple marker symbol layer, except that ituses a fill sub symbol to render the marker.This allows use of all the existing QGIS fill (and stroke) styles forrendering markers, e.g. gradient or shapeburst fills;
- Font marker: use installed fonts as marker symbols;
- Geometry generator (see The Geometry Generator);
- Vector Field marker (see The Vector Field Marker);
- SVG marker: provides you with images from your SVG paths (set inSettings ‣ Options… ‣ System menu) to render as markersymbol. Width and height of the symbol can be set independently or using theLock aspect ratio. Each SVG file colors and stroke canalso be adapted.NoteSVG version requirementsQGIS renders SVG files that follow the SVG Tiny 1.2 profile, intended for implementation on arange of devices, from cellphones and PDAs to laptop and desktop computers,and thus includes a subset of the features included in SVG 1.1 Full,along with new features to extend the capabilities of SVG.Some features not included in these specifications might not be renderedcorrectly in QGIS.TipEnable SVG marker symbol customizationTo have the possibility to change the colors of a SVG marker,you have to add the placeholders
param(fill)
for fill color,param(outline)
for stroke color andparam(outline-width)
for strokewidth. These placeholders can optionally be followed by a default value, e.g.:
For each marker symbol layer type, you can set some of the following properties:
- Size
- Fill color using all the capabilities of the Color Selectorwidget, extended by a shortcut to apply a Transparent fillin the drop-down menu;
- Stroke color using all the capabilities of the color selectorwidget, extended by a shortcut to apply a Transparent strokein the drop-down menu;
- Stroke style
- Stroke width
- Join style
- Rotation
- Offset: You can shift the symbol in the X orY direction;
- Anchor point.
In most of the marker symbols dialog, you also have a frame with previews ofpredefined symbols you can choose from.
Appropriate for line geometry features, line symbols have following symbollayer types:
- Simple line (default): available settings are:
- Color
- Stroke width
- Stroke style
- Join style
- Cap style
- Offset
- Use custom dash pattern: overrides the Strokestyle setting with a custom dash.
- Arrow: draws lines as curved (or not) arrows with a single or a doublehead with configurable width, length and thickness. To create a curved arrowthe line feature must have at least three vertices. It also uses afill symbol such as gradients or shapeburstto render the arrow body. Combined with the geometry generator, this type oflayer symbol helps you representing flow maps;
- Geometry generator (see The Geometry Generator);
- Marker line: displays a marker symbol along the line. It can be ata regular distance or based on its geometry: first, last or each vertex, oncentral point or on every curve point. You can set an offset along the linefor the marker symbol, or offset the line itself. The Rotatemarker option allows you to set whether the marker symbol should follow theline orientation or not.
Appropriate for polygon geometry features, fill symbols have also severalsymbol layer types:
- Simple fill (default): the following settings are available:
- Fill color using all the capabilities of the Color Selectorwidget, extended by a shortcut to apply a Transparent fill
- Fill style
- Stroke color using all the capabilities of the color selectorwidget, extended by a shortcut to apply a Transparent stroke
- Stroke width
- Stroke style
- Join style
- Offset: You can shift the symbol in the X orY direction;
- Centroid fill: places a marker symbol at the centroid of the visiblefeature. The position of the marker may however not be the real centroidof the feature because calculation takes into account the polygon(s)clipped to area visible in map canvas for rendering and ignores holes.Use the geometry generator symbol if you want the exact centroid.The marker can be placed on every part of a multi-part feature oronly on its biggest part, and forced to be inside the polygon;
- Geometry generator (see The Geometry Generator);
- Gradient fill: uses a radial, linear or conical gradient, based on eithersimple two color gradients or a predefined gradient color ramp to fill polygon layers. Gradient can be rotated and applied ona single feature basis or across the whole map extent. Also start and endpoints can be set via coordinates or using the centroid (of feature or map);
- Line pattern fill: fills the polygon with a hatching pattern of linesymbol layer. You can set the spacing between lines and an offset from thefeature boundary;
- Point pattern fill: fills the polygon with a hatching pattern of markersymbol layer. You can set the spacing between lines and an offset from thefeature boundary;
- Raster image fill: you can fill polygons with a tiled raster image.Options include (data defined) file name, opacity, image size (in pixels, mmor map units), coordinate mode (feature or view) and rotation;
- SVG fill: fills the polygon using SVG markers;
- Shapeburst fill: this option buffered a gradient fill, where a gradientis drawn from the boundary of a polygon towards the polygon’s centre.Configurable parameters include distance from the boundary to shade, use ofcolor ramps or simple two color gradients, optional blurring of the fill andoffsets;
- Outline: Arrow: uses a line arrow symbol layer torepresent the polygon boundary;
- Outline: Marker line: uses a marker line symbol layer to represent thepolygon boundary;
- Outline: simple line: uses a simple line symbol layer to represent thepolygon boundary. The Draw line only inside polygon option helpspolygon borders inside the polygon and can be useful to clearly representadjacent polygon boundaries.
Note
When geometry type is polygon, you can choose to disable the automaticclipping of lines/polygons to the canvas extent. In some cases this clippingresults in unfavourable symbology (e.g. centroid fills where the centroid mustalways be the actual feature’s centroid).
Available with all types of symbols, the geometry generator symbollayer allows to use expression syntax to generate ageometry on the fly during the rendering process. The resulting geometry doesnot have to match with the original geometry type and you can add severaldifferently modified symbol layers on top of each other.
Some examples:
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The vector field marker is used to display vector field data such as earthdeformation, tidal flows, and the like. It displays the vectors as lines(preferably arrows) that are scaled and oriented according to selectedattributes of data points. It can only be used to render point data; line andpolygon layers are not drawn by this symbology.
The vector field is defined by attributes in the data, which can represent thefield either by:
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- cartesian components (
x
andy
components of the field) - or polar coordinates: in this case, attributes define
Length
andAngle
. The angle may be measured either clockwise from north, orCounterclockwise from east, and may be either in degrees or radians. - or as height only data, which displays a vertical arrow scaled using anattribute of the data. This is appropriate for displaying the verticalcomponent of deformation, for example.
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The magnitude of field can be scaled up or down to an appropriate size forviewing the field.